Philippine Business Magazine: Volume 9 No.
3 - Industry
Animation Artists
The countrys pool of creative
workers feed the animation industry
By Anne Ruth de la Cruz
One of the industries that has benefited
from the rich pool of creative workers in the country is the animation
industry. According to Marlyn Montano, managing director of Holy
Cow! Animation, the Philippines has been known internationally as
a haven for good creative animators and artists since the latter
part of the 1980s when Burbank and Hanna Barbera set up affiliate
studios in the country. Today, major industry players include TOEI
Animation Phils., Philippine Animation Studio Inc., Fil Cartoons,
Toon City, Top Draw Animation, and Top Peg Animation.
In 1983, Burbank set up an office here and brought in their
people to train Filipino artists, Montano said. After
five years, they turned over the technology to the Filipinos.
Hanna Barbera set up shop five years later and also trained local
artists. In 1986, TOEI Animation a 100% Japanese-owned company
credited for producing the majority of Anime series being aired
nationwide, established its first studio in the Philippines.
In fact, according to TOEI Animation general manager Nestor Palabrica
who is also the president of the Animation Council of the
Philippines TOEI is the oldest existing animation studio
in the country. TOEI has trained a lot of artists to do the Japanese
way of animation. Among the shows they have done are Dragon Ball
Z, Transformers, G. I. Joe, and Sailormoon. The bulk of the
animation of these anime shows are done here in the Philippines,
Palabrica said. In fact, when we started back in 1986, nobody
knew about anime and it was only during the last few years that
interest was generated again in the field.
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| Human creativity meets information technology
to create an animation industry |
In 1999, Holy Cow! Animation was born.
Their clients included big advertising agencies like McCann Erickson.
Holy Cow concentrates mostly on 2D animation and a little 3D. The
software they use include Maya, Softimage, and Light Wave. Recently,
the company landed a contract to do a 10-episode animated series
for a Middle Eastern client. They are now in the process of coming
up with their own animated series.
Like most businesses, Holy Cow was deeply
affected by the September 2001 terrorist attacks in the US. Because
of this, Montano sees the animation market shifting from the US
to Europe. She adds that she sees the animation industry adopting
a mixture of 2D and 3D.
But while the Philippines continues to support projects from other
parts in the world, it is also imperative that Filipino artists
develop their own unique characters and series, explains Montano.
Palabrica shares Montanos views adding that TOEIs Japanese
principal had started to encourage them to come up with their own
animation series.
According to Palabrica, more and more foreign companies are employing
artists from Vietnam, India, and China to do their work because
they are cheaper and more technologically-advanced than artists
in the Philippines. Therefore, the challenge now is for local talents
to produce original Filipino storyboards in order to place the industry
at a more advantagous position than its Asian neighbors. However,
original works call for bigger investments. As Palabrica notes,
We are definitely capable of producing original works but
who will finance it? It is more expensive to produce an animated
series than a full length movie. When the right financier
comes around, Palabrica said, Filipino artists will definitely be
ready.
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